The Iconic Puzzle Game Didn't Win at The Game Awards — A New Category Could Fix That

As any prominent honors show draws close, one notices a demand to include additional classifications to honor unsung work and satisfy the passions of fans dedicated to specific genres.

Another commentator made the case advocating for terror-themed awards. It would be amazing. So would tabletop games, which is someone's personal cause. Yet I need to apologize in advance if I try to elbow in front just as with other blinkered fanatics, I possess a compelling case for why my demand remains most pressing and significant. The demand is this: It's essential to create an award type for logic-based games.

The Genre Classification Challenge

Classifying creative works defies precise measurement; it’s very subjective, and it will always spark debates resulting in unclear classifications. This explains why movie academies avoid this approach. However, it represents an unavoidable compromise in the world of interactive entertainment, which are so diverse it's challenging to consider them as a single art form.

For the full spectrum of gaming accomplishments to be recognized, and for games of all stripes to have a chance for representation, genre categories are essential.

Current Gaming Award Categories

The major gaming awards offer these genre categories for Action, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Together, these award types actually cover a lot of ground, and you can find room for most games within them.

Different situation exists for brain-teasing titles. There’s simply nowhere to accommodate them. Consider three of outstanding current releases, showing diverse approaches: the architectural riddles from a specific release, intense tile-matching in a different title, engaging interpersonal challenges in another game. Where could they possibly go among existing types? Unfortunately, nowhere.

Acknowledgment Issues

There are dozens outstanding logic titles published annually without proper recognition at major award shows, if they accidentally match classification types such as Handheld titles, VR/AR Game, or the extremely competitive independent game categories.

  • An iconic brain-teaser received no recognition for anything in 2014
  • Another creative title received no nominations during that ceremony
  • Well-received sorting experience got ignored in 2021
  • Only a few logic titles scraped into small studio or handheld classifications

Significance of Puzzle Games

Frequently they represent compact experiences, but the art in brain-teasers is of massive significance. Well-known matching games rank among the most-played games globally continuing this trend for an extended period.

The famous puzzle experience challenges famous sandbox experiences claiming status as highest-selling title ever; it also contends for top gaming experience. Logic titles represent cornerstones for gaming as medium, and engaging across multiple categories.

Proposal and Rationale

Puzzle games wouldn’t have such difficulty. You could fill five nominees with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, because you’d have to leave so many good games out.

And to reiterate, these represent titles that otherwise have no home during prominent ceremonies. Logic title developers operate at the challenging frontier of video game design, producing among most fundamental forms of the video game form. Comparable to cinema stunt performers, they deserve recognition. Let’s not keep them waiting 35 years.

Julia Reyes
Julia Reyes

A London-based fintech journalist with over a decade of experience covering cryptocurrency markets and blockchain innovations across Europe.